Displaying items by tag: the
Three different versions of a free 2D CAD program made for three different operating systems, doesn’t exactly make a program 3D, but times are lean and we’ll take what we can get. If you’ve been gnawing the meaty bone of Windows or Mac OS hankering for the fatty goodness of open source drafting, you’r 2D [...]
Published in Design Engineering
There are times in life where you think up a design, so simple, so magnificent, it could change the properties OF THE UNIVERSE ITSELF… and then suck everyone into an awesome design crushing vortex. However, if one takes the power of that idea, shares it with some friends and enters it into the Staples Eco [...]
Published in Design Engineering
There are times in life where you think up a design, so simple, so magnificent, it could change the properties OF THE UNIVERSE ITSELF… and then suck everyone into an awesome design crushing vortex. However, if one takes the power of that idea, shares it with some friends and enters it into the Staples Eco [...]
Published in Design Engineering
There are times in life where you think up a design, so simple, so magnificent, it could change the properties OF THE UNIVERSE ITSELF… and then suck everyone into an awesome design crushing vortex. However, if one takes the power of that idea, shares it with some friends and enters it into the Staples Eco [...]
Published in Design Engineering
Oh the joys of being able to put ‘Smack’ in a headline and having it actually rhyme. Don’t forget this day folks. DON’T FORGET IT. Not for the reason of rhyme, but for the very reason that Luxology, has automated package design ecology, and is crackin’ render scenes with no apology. Check the tech-nology. Package [...]
Published in Design Engineering
Oh the joys of being able to put ‘Smack’ in a headline and having it actually rhyme. Don’t forget this day folks. DON’T FORGET IT. Not for the reason of rhyme, but for the very reason that Luxology, has automated package design ecology, and is crackin’ render scenes with no apology. Check the tech-nology. Package [...]
Published in Design Engineering
When you think of modeling, you may think of features used when creating 3D geometry… or you may think of your days as a elbow model for L.L. Bean. You sexy beast. Either way, there’s a process and a need for both. In the case of 3D modeling, the process is dependent on what you [...]
Published in Design Engineering
You may have just shaken the dust of an old set of gloves, slipped into a memory of days gone by. Days spent hitting your brother after hogging all the Nintendo playing action with your new Power Glove. “IT’S MY TURN!” No, not until I beat this dragon… WITH MY FIST!! That’s right. You were [...]
Published in Design Engineering
First of all, I’m all for getting rid of legs. They’re way too convenient. As movies like Return to Oz will forever attest (cue creepy video clip), wheels are much more efficient. Self-balancing wheels… even more so. Product development company Inventist is bringing on the self-balancing, single wheel revolución. They’re doing it all with a [...]
Published in Design Engineering
Back in January, just prior to SolidWorks World, you may have heard rumblings about T-Splines for SolidWorks. Well, those rumblings are actually magical jolts of surfacing joy hitting you straight in the eye. There’s a bit of a catch, but there’s a bit of a glimpse (and hope) of what is to come. With the [...]
Published in Solidworks
<< Start < Prev 1 2 3 4 5 6 7 8 Next > End >>
Page 1 of 8