Displaying items by tag: direct
When you think of modeling, you may think of features used when creating 3D geometry… or you may think of your days as a elbow model for L.L. Bean. You sexy beast. Either way, there’s a process and a need for both. In the case of 3D modeling, the process is dependent on what you [...]
Published in Design Engineering
Thursday, 02 December 2010 05:09

Direct modelling mania

‘Direct Modelling’ used to be just another relatively unpopular 3D technology. Now it seems vendors are falling over themselves to offer some direct geometry manipulation. Martyn Day gets his facets manipulated

I recently attended a seminar on SpaceClaim, a direct modelling design system launched in 2007.

SpaceClaim was backed by industry star investors and headed up by Mike Payne, the man responsible for the

Published in Design Engineering