Displaying items by tag: Design Process
When you think of modeling, you may think of features used when creating 3D geometry… or you may think of your days as a elbow model for L.L. Bean. You sexy beast. Either way, there’s a process and a need for both. In the case of 3D modeling, the process is dependent on what you [...]
Published in Design Engineering
3D? in Photoshop? Wait. Don’t hide your screen from the people around you. It is possible. Not long ago, you had to take a screenshot of your 3D model created in another program, paste it into Photoshop and use your background removal tricks to get a nice clean product shot. Then they added the ability [...]
Published in Design Engineering
Set down those bottled brews. Really, stop prying them against your dear friends collar bone. There’s a better way to pop the top then hop on your ride. It has everything to do with highly machinable, lightweight 6061 aluminum and an array of anodized colors to make your bike pals snap your lycra… hey! Your [...]
Published in Design Engineering
I know.You were probably hoping to see my improvisational flute playing skills in this post. We’ll do that later when you have quick access to a bucket and some earplugs. Today, we’re looking at something that will go down as a turning point in 3D printing history, but not only 3D printing history… all those [...]
Published in Design Engineering
You’re sitting in a design review meeting. In a conference room. The dull buzz of the fluorescent lights match the mono-tone static of some voice in the room, but who cares, you’ve got a pen. Before you know it, you’ve inked an entire mural across the wall, the whiteboard and your boss’ face. He would [...]
Published in Design Engineering
Click-click-click-click. You feel the cold steel against the back of your head. You’ll never forget that sound again… you know, if you survive. Back in the days of frontier life, hard winter nights and cattle drives the very distinct sound of a certain gun loading a bullet into the chamber encapsulated all the risks, restraint [...]
Published in Design Engineering